Cooking Overhaul?
I’m slowly preparing a new Load Order, one that’ll focus on exploring, immersion, camping, and combat.
To me, it’s more immersive to set up a cooking pot by my tent in the wilderness, rather than summon an alchemy table from nothing. It seems cool to rely only on food for this playthrough.
Are there mods that make cooking a progression-type skill? Like, the more you cook, the more effective the foods becomes, and the more things you can cook, etc?
I’ve seen “cooking equals experience,” but that’s alchemy experience, which in turn, doesn’t help cooking. Thanks all!